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Leaked DLSS 5 neural rendering cuts frame rates roughly in half and distorts character faces when unofficially applied to games

A pre-release build of NVIDIA's DLSS 5, extracted from NBA 2K27, is being modded into other games and producing uncanny valley visuals alongside severe performance penalties.

WHY IT MATTERS

DLSS 5 represents a fundamental shift from reconstructing rendered frames to infusing AI-generated photorealistic lighting and materials, and this early look suggests the approach may trade both visual coherence and performance for realism. If the shipping version carries similar costs, the feature could be a net negative for developers and players rather than an upgrade.

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The three things worth knowing

01

DLSS 5's neural rendering model generates photorealistic lighting and materials rather than simply upscaling the rendered image.

02

Unofficial application to games like Control and Skyrim produces distorted faces and a jarring mismatch between AI-enhanced visuals and untouched animations.

03

Control on an RTX 5070 Ti reportedly dropped from 71 fps to 35 fps at 4K with Neural Rendering enabled in this leaked build.

THE CLUSTER

Same story, 2 feeds.

ORDERED BY FIRST SEEN
Engadget Early leak of NVIDIA's DLSS 5 has an uncanny valley problem Open ↗
The Verge Nvidia’s DLSS 5, explained Open ↗