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Shrimply pre-alpha open source video editor offers GPU path tracing and Manim integration
Shrimply is a pre-alpha, free and open-source video editor written in Rust that integrates GPU path tracing and Manim, though several features depend on proprietary NVIDIA components.
Shrimply combines GPU-accelerated path tracing with Manim integration in an open-source video editor, targeting technical animation workflows. However, its pre-alpha status and dependency on proprietary NVIDIA SDKs limit immediate practical adoption for production use.
Written by elseif from the cluster below · every claim links back to a sourceThe three things worth knowing
Shrimply is a pre-alpha open-source video editor written in Rust, using GTK 4, Skia, wgpu, Slang, and CUDA for rendering, with Python for its compute server
GPU path tracing and Manim integration are the distinguishing features, alongside FFmpeg and PipeWire for media handling
Several features depend on proprietary NVIDIA components including CUDA Toolkit, OptiX SDK, Optical Flow SDK, Video Codec SDK, and separately licensed model weights
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