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Insomniac's Marvel's Wolverine arrives on PS5 September 15th featuring gory claw-based combat
A hands-on demo of Insomniac's Marvel's Wolverine reveals a combat system centered on building a Rage meter through chained attacks, alongside an original story that emphasizes Logan's vulnerability.
The game attempts to sell players on the character of Wolverine rather than just the fantasy of being him, a shift from Insomniac's approach with Spider-Man. The combat requires mastering parrying and dodging, making the character feel more vulnerable than expected despite his healing abilities.
Written by elseif from the cluster below · every claim links back to a sourceThe three things worth knowing
Marvel's Wolverine launches on the PS5 on September 15th.
Combat revolves around chaining attacks to build a Rage meter, which unlocks a Last Stand mode and gruesome finishing moves.
Insomniac wrote an original story where Wolverine rejoins the mutant task force Team X, focusing on his rocky relationships and vulnerability.
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